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This is the personal web site of Carlos Peris where you can see my productions: professional and freeware games, technical demos and tools. You can also read news about mobile & wireless devices, demoscene, amiga, games, emulators and programming. I'm currently Technical Manager at Digital Chocolate Barcelona. If you wish to contact me use the following link.

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    Epic fighters, the fantasy social game 10/09/2010 Show New
Epic fighters, the fantasy social game

War has divided the land and it is now up to you to create an Epic Fighter to restore harmony. Choose between Human, Forest Elf, Dark Elf and Undead races. Customize your warrior with an array of options including weapons, armor, helmets and more.

More info here: http://apps.facebook.com/epicfighters


    Millionaire City, build the city of your dreams 24/05/2010 Show New
Millionaire City, build the city of your dreams

Build your own dream city and become a MILLIONAIRE! Diamonds, mansions and own skyscrapers – all within reach in Millionaire City!

More info here: http://apps.facebook.com/millionairecity


    Tracker Hero, Guitar Hero for Amiga computers 07/01/2010 Show New
Tracker Hero, Guitar Hero for Amiga computers

Tracker Hero brings musical games to the Amiga. But instead of commercial tunes it uses Amiga Mod files. It can be played with keyboard, joysticks or even PS2 guitars and dance mats.

More info here: http://www.terra.es/personal8/937611204/ trackerhero/index.html


    New AmigaOne X1000 with Dual-core processor 06/01/2009 Show New
New AmigaOne X1000 with Dual-core processor

25 years after the first Amiga was released the AmigaOne X1000 brings back Amiga to the modernity. It will feature a Power PC processor and a programmable custom chip called Xena. It will use AmigaOS 4.X and will be available before Summer.

More info here: http://www.osnews.com/story/22693/New_Am iga_Sports_Programmable_Co-Processor_Dua lcore_PPC


    MMA Pro Fighter: Facebook Social game now available 22/12/2009 Show New
MMA Pro Fighter: Facebook Social game now available

Merging two of the biggest growth trends in popular culture - Facebook and Mixed Martial Arts (MMA), MMA Pro Fighter will give users the chance to issue a beat down as they compete against their friends to become the best fighter in the ring.

More info here: http://apps.facebook.com/mmaprofighter/


    Carnival Games Live: iPhone game now available 27/10/2009 Show New
Carnival Games Live: iPhone game now available

Come one, come all to experience the fun of 4 classic carnival games: Mole Whack, Duck Shoot, Arcade Basketball, and Arcade Bowling! Test your aim & coordination with over 29 different levels. Win top prize against your friends in a 4-person Multiplayer Mode or challenge them for top place on the Facebook leaderboard!

More info here: http://www.digitalchocolate.com/carnival -games-live/


    Jungle Bloxx: iPhone game now available 17/06/2009 Show New
Jungle Bloxx: iPhone game now available

Jungle Bloxx allows users to visit up to 10 different ancient locations in a quest to find the mythical city of El Dorado. Your objective is to crack open temples, destroy blocks and solve puzzles in order to attain the Jewel of the Gods.

More info here: http://wireless.ign.com/articles/996/996 008p1.html


    Tower Bloxx Deluxe 3D: iPhone game now available 09/02/2009 Show New
Tower Bloxx Deluxe 3D: iPhone game now available

Digital Chocolate's flagship game arrives to the App Store. Tower Bloxx Deluxe 3D greatly improves on the original title which has previously won numerous awards including IGN’s Game of the Year and Mobile Entertainment Meffy Award for Best Mobile Game.

More info here: http://wireless.ign.com/objects/143/1431 5680.html


    Digital Chocolate heads to iPhone 01/01/2009 Show New
Digital Chocolate heads to iPhone

Two Dchoc games have already hit the AppStore: Chocolate Shop Frenzy and Crazy Penguin Catapult. Both of them have a free version to get a taste of what awaits us in the full game. Digital Chocolate's flagship game, Tower Bloxx, will arrive soon.

More info here: http://www.digitalchocolate.com/iphone/


    Digital Legends's new games 04/11/2008 Show New
Digital Legends

Digital Legends released Kroll few weeks ago for the Apple iPhone. Kroll is a God of War like game full of action and adventure.
The last release of the Barcelona based company is One for the Nokia N-Gage platform. One is a remake of the one for the N-Gage console, a beat'em up with impressive 3D graphics.

More info here: http://www.digital-legends.com/


    Mobile Game: Fun Fair Games 12 Pack 01/10/2008 Show New
Mobile Game: Fun Fair Games 12 Pack

Get ready for a fun-filled day at the carnival! Enjoy a great collection of up to 12 carnival and arcade classics including Duck Shooting, Mole Whack, Dunk Tank, Ring the Bell, Bowling, Horse Racing and so many more! Win trophies and unlock cool prizes as you explore a colorful park of your all-time favorite funfair games!

More info here: http://www.digitalchocolate.com/games/mo bile/fun-fair-games-12-pack.html


    Hyperion announces AmigaOS 4.1 13/07/2008 Show New
Hyperion announces AmigaOS 4.1

It will be released before the end of 2008. Come of its features are state-of-the-art applications such as modern web-browsers, productivity software or digital imaging software typically operate on large datasets with a corresponding memory footprint which rapidly outstrips the physical memory of any computer system. Amiga OS 4.1 offers intelligent memory paging and uses transparent disk based memory - but only when you need it.

More info here: http://www.hyperion-entertainment.biz:80 80/amiga


    MorphOS 2.0 released 13/07/2008 Show New
MorphOS 2.0 released

The long awaited version 2 of this operating system is available for Pegasos and Efika Boards. It includes a new TCO/IP stack, Poseidon USB stack and MUI 4.0 among other updates.

More info here: http://www.morphos-team.net/releasenotes -2.0.html


    BCNPlay, Video Games Summer School in Barcelona 27/06/2008 Show New
BCNPlay, Video Games Summer School in Barcelona

An opportunity to gain quality knowledge both for amateurs in search of job opportunities and professionals in need of recycling. The courses are: Shaders Programming Course, Course in Creative game Design, Introduction to programming for Xbox360 with XNA, Advanced programming for Xbox360 with XNA, Development of video games for mobiles, Video game Character Design, Advanced Video game Character Design

More info here: http://www.bcnplay.org/


    PC/Web Game: Digital Chocolate releases Diamond Islands 01/06/2008 Show New
PC/Web Game: Digital Chocolate releases Diamond Islands

Discover Diamond Islands – an incredibly fun and exciting puzzle game that’ll take you on a quest of love and discovery. Packed with 100 islands of puzzle fun, strategy and obstacles

More info here: http://www.digitalchocolate.com/games/pc /diamond-islands.html


    PC/Web Game: Digital Chocolate releases Pyramid Bloxx 01/06/2008 Show New
PC/Web Game: Digital Chocolate releases Pyramid Bloxx

Begin your adventure through 75 ancient levels to create an empire worth Cleopatra’s heart. In a journey of amazing twists and turns, create the Great Pyramids of Egypt with 3 addictive game types including – Pyramid Building Challenge, Match 3 Bloxx Puzzle and the ultra-fun Bloxx Mining Challenge.

More info here: http://www.digitalchocolate.com/games/pc /pyramid-bloxx.html


    Digital Chocolate moves to Web and PC 01/06/2008 Show New
Digital Chocolate moves to Web and PC

You can now buy Pyramid Bloxx, Diamond Islands, Rollercoaster Rush and WordKing Spelltris for $9.99 and play them on your computer, complete with beefed-up graphics and sound.

More info here: http://www.digitalchocolate.com


    D3 Fest 2008 Digital Arts Festival 31/05/2008 Show New
D3 Fest 2008 Digital Arts Festival

The BCNParty change it's demoparty format to become a realtime art festival. It will take place in the Centre Cívic Cotxeres Casinet (Barcelona) on October 10th - 12th.

More info here: http://d3fest.org/


    ACube Systems presents a new board, the Sam440ep-flex 31/05/2008 Show New
ACube Systems presents a new board, the Sam440ep-flex

Like its predecesor, it offers 3 PCI slots and 1 mini PCI slot. Everybody is waiting the moment to enjoy AmigaOS4 in this machine. Below, some Sam features:
FlexATX Form Factor (215 x 170 mm)
CPU SoC AMCC 440ep - 667 Mhz
DDR DIMM 100 slot, max 512 MB (or in alternative 512 MB DDR soldered onboard)
USB 2.0 OHCI/EHCI NXP PCI controller

More info here: http://www.acube-systems.biz/eng/news.ph p?id=29


    Mobile Game: Brain Tester 24 pack 01/04/2008 Show New
Mobile Game: Brain Tester 24 pack

It's an all-new brain training experience packed with up to 24 brain games and a hilarious stupid test that'll challenge your common sense! Uncover your potential and have fun doing it - challenging yourself with all the classic brain games plus so much more.

More info here: http://www.pocketgamer.co.uk/r/Mobile/Br ain+Tester+24+Pack/review.asp?c=6756


    Mobile Game: Digital Chocolate presents Hot Balloon Race 16/02/2008 Show New
Mobile Game: Digital Chocolate presents Hot Balloon Race

Get ready for a top-speed adventure across the 7 continents and climb aboard a hot balloon for the ride of a lifetime. Blast through the skies with 5 specialized balloons and pick up turbos for a heart-stopping boost.

More info here: http://www.pocketgamer.co.uk/r/Mobile/Ho t+Balloon+Race/review.asp?c=5417&srch=ho t+balloon


    Pandora, the new portable gamingcomputer 26/04/2008 Show New
Pandora, the new portable gamingcomputer

ARM® Cortex(TM)-A8 600Mhz+ CPU running Linux
430-MHz TMS320C64x+(TM) DSP Core
PowerVR SGX OpenGL 2.0 ES compliant 3D hardware
800x480 4.3 16.7 million colours touchscreen LCD
Around 10+ Hours battery life
Around £199 (inc VAT), $330, Euro212 (Ex.VAT).                                        

More info here: http://www.openpandora.org/


    International Mobile Gaming Awards 2007 07/03/2008 Show New
International Mobile Gaming Awards 2007

Best Casual Game - Treasure Arm by Tequila Mobile
Best IP-based Game - Furby Island by LemonQuest
Excellence in 3D - One by Digital Legends
Excellence in Gameplay - Dirk Dagger and the Fallen Idol by Jadestone
Operators' Choice Award - Metal Gear Solid Mobile by Ideaworks3D
People's Choice Award - WRC 3D by Firemint
Grand Prix - Metal Gear Solid Mobile by Ideaworks 3D


    Digital Chocolate won 4 awards at IGN Best of 2007 Awards 02/01/2008 Show New
Digital Chocolate won 4 awards at IGN Best of 2007 Awards

Wireless Game of the Year: DChoc Cafe
Most Innovative design: DChoc Cafe
Best Artistic Design: Brick Breaker Revolution
Best Original Score: Kamikaze Robots                                                                     


    XNA news 29/12/2007 Show New
XNA news

XNA Game Studio 2.0 Released, now with Newwork support, tutorials available
New Gamasutra section for XNA games, just starting.
Dream Build Play AI Warm-up Challenge, this contest is focused on Artificial Inteligence. The submission entry period is from December 20, 2007 to January 27, 2008


    The Vague: The new generation of Amiga diskmags 29/12/2007 Show New
The Vague: The new generation of Amiga diskmags

The Vague is a new diskmag about demoscene and coding, the difference with other diskmags is that this one is visually impressive. It's done in hires modes and it has support for Graphic Boards.

More info here: http://vague.lorraine-design.com/


    Ten Indie or Student Game Competitions 29/12/2007 Show New
Ten Indie or Student Game Competitions

I've seen on www.gamecareerguide.com an article about the 10 Indie & student game competitions that anyone should consider. If you want to enter into the videogame industry, this is your chance.

More info here: http://www.gamecareerguide.com/features/ 476/10_indie_student_game_.php


    Minimig will be released comercially in January 29/12/2007 Show New
Minimig will be released comercially in January

Minimig is a reimplementation of the Amiga 500 with today's technology. The fully assembled motherboard will be available mid-january directly from ACube Systems and later from other resellers too. The price is 138 euros plus taxes

More info here: http://www.acube-systems.com


    Vapor ending? Duke Nukem Forever Teaser Trailer 20/12/2007 Show New
Vapor ending? Duke Nukem Forever Teaser Trailer

After more than 10 years, Duke Nukem it's close to it's release. 3DRealms has put online a teaser trailer with the first images of the game.

More info here: http://www.3drealms.com/


    AmigaOS 4.0 for Classic Amigas available now 20/12/2007 Show New
AmigaOS 4.0 for Classic Amigas available now

Amiga OS4.0 for classic Amigas is compatible with all Amiga 3000(T) or Amiga 4000(T) equipped with a Cyberstorm PPC card and with all Amiga 1200 equipped with a Blizzard PPC card.

More info here: http://www.acube-systems.com/eng/index.p hp


    Digital Chocolate wins Best Games Developer ME Award 19/09/2007 Show New
Digital Chocolate wins Best Games Developer ME Award

Digital Chocolate was the winner of the Best Games Developer award in the second annual Mobile Entertainment Awards last night, which took place at The Brewery in London.

More info here: http://www.mobileindustry.biz/article.ph p?article_id=2924


    Bcnparty'111: Place your bits now!!! 18/09/2007 Show New
Bcnparty

Every year at bcnparty, hundreds of sceners coming from all corners of the world come together to share, enjoy and compete in the demoscene's true spirit. Three days of non-stop frenzy and oozing creativity in a great location, the heart of Barcelona. To show the world the demoscene is still alive and going strong.

More info here: http://www.bcnparty.org


    Star Fighter: D'Yammen's Reign is now freeware 18/09/2007 Show New
Star Fighter: D

Andy Hawkins of DrewFX wrote StarFighter:D'Yammen's Reign for Amiga some years ago. As he has seen some people selling it illegally, he wants people to download it free of charge from it's webpage.

More info here: http://www.drewfx.com/Star/star.htm


    Nokia strikes back with N-gage games service 29/08/2007 Show New
Nokia strikes back with N-gage games service

New n-gage is not a hardware device, it's a software platform for all N-Series phones. It will offer some try & buy features like the ones used in the Xbox Live Arcace. The first compatible models are Nokia N73, N81, N93, N93i and N95.

More info here: http://www.n-gage.com/community/press_08 2907c.html


    Digital Chocolate has bought Microjocs Mobile 14/08/2007 Show New
Digital Chocolate has bought Microjocs Mobile

Microjocs now is the second studio of the San Mateo based company. Dchoc CEO Trip Hawkins said: 'Digital Chocolate now ranks as one of the largest independent, pureplay mobile game publishers with more than 300 employees worldwide. We will continue to build on our development operation and effectively leverage our technology investments to deliver high-quality, original games for our customers on a global scale.'

More info here: http://wireless.ign.com/articles/812/812 659p1.html


    PC/XBox360: Starcrushers, Space RTS in XNA 14/08/2007 Show New
PC/XBox360: Starcrushers, Space RTS in XNA

A game developed in three months for the Microsoft XNA Dream Build Play Challenge. I will upload the Xbox version as soon as I have some spare time for doing so :). Play now, both version are free!

Updated: Finally I got some time and the Xbox360 version is now online!

More info here: /zener/starcrushers


    Mobile Game: Vodafone McLaren Mercedes Team Racing (MJ/Dchoc) 14/08/2007 Show New
Mobile Game: Vodafone McLaren Mercedes Team Racing (MJ/Dchoc)

A long name for the official game of the Formula One team. Play with Fernando Alonso or Lewis Hamilton on this thrillin' race game. Both drivers have the same chances to win the championship (at least in the game ;) )
Developed by Microjocs and published by Digital Chocolate.

More info here: http://www.pocketgamer.co.uk/r/Mobile/Vo dafone+McLaren+Mercedes+Team+Racing/revi ew.asp?c=3118


    ASD/Lifeforce: The Assembly 2007 demo compo winner 14/08/2007 Show New
ASD/Lifeforce: The Assembly 2007 demo compo winner

The sequel of Iconoclast is even better than the first demo! This ASD demo features awesome design, visuals and music. If you have a good computer with decent GFX card, don't miss it. Sure, one of the best demos ever!

More info here: http://www.pouet.net/prod.php?which=3157 1


    AWeb 3.5.09 beta is now available for AmigaOS 3.x and 4.x 28/07/2007 Show New
AWeb 3.5.09 beta is now available for AmigaOS 3.x and 4.x

The internet browser Aweb has been updated with improved charset support and better javascript implementation.

More info here: http://aweb.sunsite.dk/


    E3 trailers summary on Voodoo extreme 16/07/2007 Show New
E3 trailers summary on Voodoo extreme

If you haven't been on this year's E3, Voodoo Extreme has gathered together the 214 stories posted during it on a single page.

More info here: http://ve3d.ign.com/articles/805/805045p 1.html


    Ultra Violent Worlds (UVW), a new game for Amiga classic 16/07/2007 Show New
Ultra Violent Worlds (UVW), a new game for Amiga classic

In 2305, in the early hours of the 21st of February, Earth's future was gripped firmly by the throat. [...]The Zarnaxians entered Earth territory with a sudden burst of ultra violence.[...]Your mission: Liberate Earth and the Mars colony.
To play this shoot'em'up you'll need an AGA Amiga with at least 4MB of RAM (2 chip, 2 fast).

More info here: http://www.apc-tcp.de/support/0082.php


    A* pathfinding for beginners 16/07/2007 Show New
A* pathfinding for beginners

An easy to understand multilanguage tutorial, which describes the fundamentals of the A* (A-star) pathfinding algorithm.

More info here: http://www.policyalmanac.org/games/aStar Tutorial.htm


    Say hello to iPhone 29/06/2007 Show New
Say hello to iPhone

The new Apple gadget, which combines the functions of a cell phone, iPod and wireless Web browser, is going on sale in the United States today. There are 4GB and 8GB models with prices starting at 499$. Let's see if there are enough game developers interested in making the iPhone a great gaming machine.

More info here: http://www.apple.com/


    Jurassic Pack #17 has been released 28/05/2007 Show New
Jurassic Pack #17 has been released

A new issue of the Amiga diskmag. This time I wrote an article about how to install a Compact Flash IDE adapter to the Amiga's provided with an IDE port

More info here: http://www.pouet.net/prod.php?which=3084 8


    Blizzard presents Starcraft 2! 19/05/2007 Show New
Blizzard presents Starcraft 2!

Almost a decade waiting for the sequel of 'The Game', but now the waiting is over. Blizzard presented Starcraft2 in an event hold in Seul. It's not World of Starcraft, it's a new RTS. This year we will have more than one space RTS, you'll see ;)

More info here: http://www.starcraft2.com


    Mobile Game: UEFA Champions League 2006-2007 nomitated as best game! 07/05/2007 Show New
Mobile Game: UEFA Champions League 2006-2007 nomitated as best game!

The first mobile football card game is nominated as best game in the Meffy's. The other nominees: Tornado mania!, Brain Genius, Miami Nights and The Fast and the Furious Tokyo
I worked in the project programming the tournament flow and parts of the AI.

More info here: http://www.pocketgamer.co.uk/r/Mobile/UE FA+Champions+League+2006-2007/review.asp ?c=2685


    The new split Amiga generation 01/05/2007 Show New
The new split Amiga generation

New Amiga hardware, Amiga Inc and ACK Controls announce two new PPC machines, one cheap and low-end , and another one with higher specs.
Hyperion, the creators of AmigaOS 4, and aCube systems have announced a new PPC Amiga machine based on the Sam440 board. That both parts are set at odds is clear and Amiga Inc has sued Hyperion VOF for trademark infringement.

More info here: http://www.ipetitions.com/petition/amiga /index.html


    Breakpoint 2007 is over 10/04/2007 Show New
Breakpoint 2007 is over

Great party with lots of PCs, Amigas and C64s and broadcasted by www.demoscene.tv. This year's pc winner demo is a Farbrausch demo called Debris, one of the best PC demos of all time, all content procedurally generated, only 180Ks! The c64 winner demo was a remake of the classic Amiga demo Desert Dream. In this edition TBL released a PSP demo ( instead of an Amiga demo :( ), named Suicide Barbie.

More info here: http://breakpoint.untergrund.net/


    Will Wright speech at SXSW conference 02/04/2007 Show New
Will Wright speech at SXSW conference

Transciption from the Will Wright speech at SXSW conference. Wright spoke about storytelling in games, compared to the one in cinema, and how to alter the linearity of story. He pointed Groundhog Day ('Atrapado en el tiempo' in spanish) as an example of a movie that is like a game, every day is a game restart.

More info here: http://www.3pointd.com/20070313/sxsw-xcr ipt-will-wright-keynote/


    Lecture with Gonzo Suárez 22/03/2007 Show New
Lecture with Gonzo Suárez

Today I attended to a conference with Gonzalo Suárez, one of the leading figures of spanish gaming industry and the main responsible for the success of the acclaimed Commandos: Behind Enemy Lines. The lecture was about the entertainment industry and the future of gaming. Currently he is finishing a game named Lord of the Creatures, which can be described as a mix between Magic the Gathering and Pokemon

More info here: http://www.arvirago.com/


    Games Developer Conference 2007 Resources 11/03/2007 Show New
Games Developer Conference 2007 Resources

The Game Developers Conference continues its tradition of facilitating the sharing of ideas and information through out the development community
The sessions from the last GDC are available(most of them) following the next link.

More info here: https://www.cmpevents.com/GD07/a.asp?opt ion=C&V=1&SB=4


    Dice Wars, an example of game design 11/03/2007 Show New
Dice Wars, an example of game design

Dice Wars is a turn based strategy game. Your armies are made of dice, an when you attack you throw is compared to the one from your opponent. Of course, the more dice you have the greater is the chance to win. Be careful, or else you are gonna play it for hours.

More info here: http://www.gamedesign.jp/flash/dice/dice .html


    Trip Hawkins talks 'Innovation VS Licensing in Mobile Gaming' at GDC 08/03/2007 Show New
Trip Hawkins talks

Mitch Lasky of Jamdat (now EA Mobile) described a mobile gaming based on licensing of big console titles. Opposed to that vision Digital Chocolate's CEO bets for innovation and making unique mobile games to break the console blocking of new ideas.

More info here: http://www.gamesondeck.com/news/788/gdc_ trip_hawkins_talks_innovation_.php


    Polka Brothers website online 04/03/2007 Show New
Polka Brothers website online

The old danish Amiga demogroup, now has a web witch features all their productions, some cool party images and other downloadable content. The web is supposed to be updated with all kinds of weird stuff.

More info here: http://www.polkabrothers.dk/


    Game Design: One Button Games 28/02/2007 Show New
Game Design: One Button Games

In this article, one button is the limitation on interaction. Very interesting for designers with a particular interest in the low-level mechanics of basic actions. A button has only two states, pressed and released, but unlimited possibilities.

More info here: http://www.gamasutra.com/features/200506 02/green_01.shtml


    Procedural Content Generation 11/02/2007 Show New
Procedural Content Generation

Procedural content is one of the key technologies for the next generation of gaming. Darwinia creators Introversion have been outlining the concept for neophytes, including exclusive screenshots from the company's new project, Subversion.

More info here: http://www.gamecareerguide.com/features/ 336/procedural_content_.php?page=1


    Mobile 3GSM World Congress 2007 begins 11/02/2007 Show New
Mobile 3GSM World Congress 2007 begins

From February 12th to 15th CEOs from the leading global companies in the mobile and related industries will speak in five keynote sessions spread across the three days of the conference. Again Barcelona is the scenario for the most important congress in mobile world.

More info here: http://3gsmworldcongress.com/


    BCNParty 110 photos 11/02/2007 Show New
BCNParty 110 photos

I've uploaded some photos from the last edition of this spanish party to flickr. I'm going to upload more of them coming soon. Enjoy them!

More info here: http://www.flickr.com/photos/zener/sets/ 72157594424557748/


    Quantum computer to make it's debut next week 11/02/2007 Show New
Quantum computer to make it

The basic principle of quantum computation is that the quantum properties of particles can be used to represent and structure data, and that quantum mechanisms can be devised and built to perform operations with these data. D-wave will demo the new quantum computer next Tuesday, that can carry out 64,000 calculations simultaneously.

More info here: http://www.techworld.com/opsys/news/inde x.cfm?newsID=7972&pagtype=all


    Happy new year to everybody 01/01/2007 Show New
Happy new year to everybody

I wish everyone a happy 2007!                                                                                        


More info here: http://en.wikipedia.org/wiki/New_Year


    Mindcandy Volume 2: Amiga demos 31/12/2006 Show New
Mindcandy Volume 2: Amiga demos

This second volume of MindCandy explores the world of creative real-time animated music videos created to run on the Amiga computer platform. The DVD covers fifteen years of demo evolution with thirty of the best Amiga demos created. All the demos were captured or rendered using original Amiga hardware.

MindCandy DVD 2 Trailer

More info here: http://www.mindcandydvd.com


    Using Google Earth to make games (Mars Sucks) 31/12/2006 Show New
Using Google Earth to make games (<i>Mars Sucks</i>)

A Gamasutra's article about a game that uses google to educate people on geography. We wanted a game concept that was simple and fun. Since the primary goal of our project was to explore the possibilities of gaming on Google Earth, we didn’t want a complicated concept that might distract from the technical exploration at hand. Ultimately we chose a classic concept that fit Google Earth—aliens invading our planet

More info here: http://www.gamasutra.com/features/200612 28/intel_01.shtml


    At last, AmigaOS 4.0 Final is here 25/12/2006 Show New
At last, AmigaOS 4.0 Final is here

After 5 years of development Hyperion is releasing the Final Update of Amiga OS 4.0, which is the most stable, modern and feature-rich incarnation to date of the multi-media centric operating system launched by Commodore in 1985.

Availability of PowerPC hardware suitable for operation with Amiga OS 4.0 will be announced by third parties early 2007.

List of new features relative to AmigaOS 4.0 Update #4

More info here: http://www.amigaos4.com


    Why are next-gen games so expensive? 24/12/2006 Show New
Why are next-gen games so expensive?

In an article called 'Why Gears Of War Costs $60' the Forbes magazine analyzes the cost of selling a game like Gears of war. Not a surprise, but more than a half of the money is not for the developer studio.

More info here: http://www.forbes.com/2006/12/19/ps3-xbo x360-costs-tech-cx_rr_game06_1219expensi vegames_slide_2.html?boxes=custom&thisSp eed=20000


    IBrowse 2.4 released 24/12/2006 Show New
IBrowse 2.4 released

This versions works perfect with the final version of AmigaOS 4.0 (It makes me think it's release is close). Some of the features of this version of the Amiga browser are: New integrated Search Bar, Plugin API system for embedded objects, Support for AmiSSLv3, Improved JavaScript engine and Web Advert Control Language

More info here: http://www.ibrowse-dev.net


    Mobile Game: Astro 3003 Odissey (Microjocs) 24/12/2006 Show New
Mobile Game: Astro 3003 Odissey (Microjocs)

At last, the sequel of one of the first games of Microjocs. This time you can play either on Mars or an Starbase, as it features 24 unique levels. It was a pleasure for me to help my friend Álex Roca in the programming area of that awesome game.
Ingame video

More info here: http://www.microjocs.com/?control=juego& accion=ver&id=18


    Microjocs launches Pipemania (and new design for its webpage!) 24/12/2006 Show New
Microjocs launches Pipemania (and new design for its webpage!)

Pipemania (aka Pipeline) it's the superaddictive puzzle game of the late 80's. Now THQ Wireless and Microjocs are reviving the classic for mobile devices.

More info here: http://www.microjocs.com/?control=juego& accion=ver&id=18


    Efika board, the successor of PegasosPPC 16/12/2006 Show New
Efika board, the successor of PegasosPPC

The EFIKA 5200B is a performance evaluation board based around the MPC5200B PowerPC System-on-Chip. Currently only Debian GNU/Linux is officially supported as Operating System but the coming new version 1.5 of MorphOS will definitely run on it.

More info here: http://www.genesippc.com/efika.php


    Serious Games Summit Europe 2006 02/12/2006 Show New
Serious Games Summit Europe 2006

The serious Games Summit Europe 2006 will take place in december the 4th (Lyon-Center of congress). The core segments of serious games - military, government, healthcare, corporate training and education - continued to play a major role at the conference.

More info here: http://www.sgseurope.com


    Liberation: Captive II 30/11/2006 Show New
Liberation: Captive II

I've tried this game on my Amiga CD32 tonigth. This is one of the few games that shows the capabilities of the CD32. The intro sequence is impressive, all pixeled art, without rendered animations, with nice music and speech, very well done. In this adventure you take control of 4 robots, like in a Dungeon Master game, but the gameplay is a lot like DoomRPG or DeathMask.

More info here: http://hol.abime.net/884


    Implementing dataports 18/11/2006 Show New
Implementing dataports

Sony Computer Entertainment's Martin Linklater (Wipeout: Pure) explains his process for utilizing dataports, a data structure which has has a unique global identity at runtime.

More info here: http://www.gamasutra.com/features/200611 16/linklater_01.shtml


    The Mobile Developer's Manifesto 18/11/2006 Show New
The Mobile Developer

1. Mobile Games must be 'mobile'.
2. Mobile Games must be 'games'.
3. Mobile Games must not require more than two thumbs per player.
4. Mobile Games must not 'reproduce the console experience – in the palm of your hand!!'
5. Mobile Games developers must not use 'low res, crap processor' as a crutch.
6. Mobile Games developers must not rely on constant network connectivity.
7. Mobile Games developers must use the unique features of the platform to enhance gameplay.
8. Mobile carriers, OS producers, and hardware manufacturers must allow us to use what we’ve got.

More info here: http://www.gamasutra.com/php-bin/news_in dex.php?story=11665


    Feelin 18/11/2006 Show New
Feelin

Feelin is an open-source object-oriented framework for the AmigaOS and its friends (AROS, MOS, AOS4). It provides a core API available as a shared library, and an extensible system of classes mainly used to create and maintain applications.

More info here: http://feelin.gofromiel.com/


    Amiga magazine Speed 65 by Nah-Kolor 18/11/2006 Show New
Amiga magazine Speed 65 by Nah-Kolor

Another issue from the veteran magazine Speed. It consists of two parts, one with quicklinks to 10 intros included on the magazine and the mag part. In the mag part there are articles, news, messages, interviews, etc.

More info here: http://www.pouet.net/prod.php?which=2706 4


    3GSM World Congress 2007. 12-15 February 13/11/2006 Show New
3GSM World Congress 2007. 12-15 February

The world's leading mobile technology event will take place in February from 12th to 15th. Last year's edition attracted over 50,000 people in Barcelona. It will bring together the eminent leaders and personalities from mobile operators and equipment vendors, as well as those from the Internet and the world of entertainment.

More info here: http://3gsmworldcongress.com


    Nero, a game with AI adaptative agents 13/11/2006 Show New
Nero, a game with AI adaptative agents

Nero is an unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friend's teams in online competitions!

More info here: http://www.nerogame.org


    Halloween eve at Guildwars: Mad King Thorn 04/11/2006 Show New
Halloween eve at Guildwars: Mad King Thorn

The mad King Thorn has chosen Halloween to return to Tyria. He offered all people around a bunch of gifts (and punishments). He played paper-scissors-stone with some of us, and for the ones that followed his orders, they get some absenta and other alcoholic or magic drinks.

More info here: http://www.guildwars.com/


    IMGAwards 2006: IMGA has published the list of the 25 nominees 02/11/2006 Show New
IMGAwards 2006: IMGA has published the list of the 25 nominees

The International Mobile Gaming Awards (IMGA) is a yearly contest for the most innovative and creative mobile games in the world. 3 of the games are spanish:
- Dance Star (Lanetro Zed): Innovation.
- Wireless West (Zinkia): Innovation, Experience, Connectivity
- Drakulin (RTZ Interactive): Innovation, Experience, Connectivity, 3D

More info here: http://www.imgawards.com


    Mobile Game: LMA Manager 2007 (Codemasters/Microjocs) 27/10/2006 Show New
Mobile Game: LMA Manager 2007 (Codemasters/Microjocs)

We at Microjocs have just finished the sequel of one of most well know football managers. This year edition has a lot of new features and an impressive 2D match so I hope Codemasters is very happy of our work. Again, apart from managing the project, I have been involved in match and tournament simulation.

More info here: works/lma2007/index.html


    Art futura 2006 24/10/2006 Show New
Art futura 2006

The biggest exhibition in Spain about art, technology and digital culture will take place this weekend. The festival is spreaded between teen spanish countries but the main events will be on Barcelona. I'm interested on conferences about Visual Effects, Games in Spain and 3D.

More info here: http://www.artfutura.org


    XNA Game Studio Express Public Beta Released 24/10/2006 Show New
XNA Game Studio Express Public Beta Released

Developers can download the tool from msdn.microsoft.com/xna to develop games for Windows XP and Windows Vista, at no charge (for now). The games built on Windows can be migrated to the Xbox 360 with the XNA Creators Club subscription for $99 a year, or a four-month trial cost of $49, opening up retail console game development to anyone for the first time.

More info here: http://msdn.microsoft.com/xna


    BCNParty 110 results 23/10/2006 Show New
BCNParty 110 results

The winners of this year's edition, soon I will upload some of party photos I take there...
combined 4k: Rgba - Kinderpainter
combined demo: TimeScratchers - BGParty 2007 Invitation
fast demo: TimeScratchers - Chocolata Land

More info here: http://www.pouet.net/party.php?which=61& when=2006


    escena.org reborn again 23/10/2006 Show New
escena.org reborn again

A web for spanish scene, was inactive for some months but now returns to live. I hope that events like that encourage the spanish scene to be more productive and to assist to more parties than lately.

More info here: http://www.escena.org/


    Demoshow live at BCNParty 110 17/10/2006 Show New
Demoshow live at BCNParty 110

I have the oportunity to put some amiga demos on big screen at Bcn party. Here is the list of projected demos:
Kefrens - Desert Dream
Sanity - Arte
Spaceballs - State of the art
Sanity - Roots 2.0
Complex - Real
The Black Lotus - Tint
Nexus 7 - Andromeda
Scoopex - My Kingdom
Network - Synthesis
Nerve Axis - Relic
Ozone - Smokebomb
The Black Lotus - Ocean Machine
The Black Lotus - Starstruck


    Chat with Hyperion at Amiga Big Bash 4 17/09/2006 Show New
Chat with Hyperion at Amiga Big Bash 4

At UK's biggest Amiga show, there was held an IRC Q&A session with the AmigaOS 4.0 developers. Some highlights:
(A)End of the year is the projected release date for OS 4
(A)About OS5: No, I don't know anything.
(Q)If OS4 isn't released by christmas, will you buy all of us a round of beers? (A)Beer is NOT covered by the OS4 license ;)

More info here: http://amigaos.dk/modules/mydownloads/ca che/files/channel__bigbash4.txt


    Freescale Semiconductor sold for 17.6 BILLION USD 17/09/2006 Show New
 Freescale Semiconductor sold for 17.6 BILLION USD

Freescale Semiconductor (formerly part of Motorola) is in process of being sold to a private ewuity consortium. This company was the one to build the Motorola 680x0, Coldfire and PowerPc series among others.

More info here: http://www.theinquirer.net/default.aspx? article=34430


    Q&A with Bill McEwen done by Amiga.org 17/09/2006 Show New
Q&A with Bill McEwen done by Amiga.org

'[...]We are not the same company that we were in 2000. We have a clear vision and clear steps and goals to get us there. We have been working for months to get the OS 4 hardware and software situation resolved and we will continue to do so, but we also realize that we can not wait, and started work in 2004 on version 5 of the operating system, and we are very pleased with our progress.'

More info here: http://www.amiga.org/modules/news/articl e.php?storyid=6955


    Gameloft launches pc version of their mobile games 17/09/2006 Show New
Gameloft launches pc version of their mobile games

Gameloft is making a pc version of some of their mobile hits. It seems they aren't fast J2SE ports, but fresh new pc development (or pocketpc port). Only three at the moment.

More info here: http://www.gameloft.com/pc-games/?clid=5


    Quake for Falcon 060 released! 17/09/2006 Show New
Quake for Falcon 060 released!

Never had an Atari, but I'm very happy to discover they have Quake for the Atari Falcon, a great machine released on the twilight of the old Atari. Features of Quake:
   320x200, 256 colours
   VGA or RGB
   24 kHz 16bit stereo sound
   Full mouse support
   060 optimized rendering routines

More info here: http://www.atari-users.net/


    Dragon 1200 turboboard to be released 'early'?! 30/08/2006 Show New
Dragon 1200 turboboard to be released

Early on the 'Amiga time scale' means several months but on 27 July 2006 Elbox had presentation of DRAGON 1200 for a Freescale Inc. representative who visited Elbox Computer. The DRAGON 1200-based system on presentation was fitted with the Radeon 9200 AGP graphic card, the Fast Ethernet network card, the Hi-Speed USB and TV tuner cards, all working under AmigaOS 3.9.

More info here: http://www.elbox.com/news_04_12_17.html


    10 things you did not know about Nokia 30/08/2006 Show New
10 things you did not know about Nokia

A link to a list of 10 things you probably never knew about Nokia, the worlds largest mobile phone manufacturer, and the largest Finnish company.
The ringtone 'Nokia tune' is actually based on a 19th century guitar work named 'Gran Vals' by Spanish musician Francisco Tárrega. The Nokia Tune was originally named 'Grande Valse' on Nokia phones but was changed to 'Nokia Tune' around 1998[...]'

More info here: http://www.newlaunches.com/archives/10_t hings_you_did_not_know_about_nokia.php


    Jurassic pack #16 Amiga scene magazine is out! 23/08/2005 Show New
Jurassic pack #16 Amiga scene magazine is out!

Read about Breakpoint 06, Monroe/SCEEN, Mr. Beanbag, The New Pheonix Story, Codex Alpe Adria, Axel/Brainstorm, an interview with Evil/scx^dev, a Maximum Overdose report, the making of the wilddemo Vigil Coma, an interview with Coma, siteop of Modland, about the GP2x, the new Hiveley Tracker for OS4, interview with Celal Kandemiroglu, desert racing review and an own netlabel & music corner and my article about wireless internet surfing with an Amiga PCMCIA card!

More info here: http://www.jurassicpack.de


    Bcn party'110... feels like chocolate 15/08/2005 Show New
Bcn party

Every year at bcnparty, hundreds of sceners coming from all corners of the world come together to share, enjoy and compete in the demoscene's true spirit. Three days of non-stop frenzy and oozing creativity in a great location, the heart of Barcelona.

October 13th-14th-15th 2006
Casinet d'Hostafrancs - Barcelona (Spain)

More info here: http://www.bcnparty.org


    TBL Starstruck Amiga demo wins Assembly 2006! 06/08/2006 Show New
TBL Starstruck Amiga demo wins Assembly 2006!

The Black Lotus has made it again. With an awesome demo, using 10 year old hardware they have beaten the 2006 top notch PCs with GeForce cards.
Only Amiga makes it possible! (...and The Black Lotus)
Assembly 2006 results

More info here: http://www.pouet.net/prod.php?which=2577 8


    The new version of WinAros uses Microsoft Virtual PC 05/08/2006 Show New
The new version of WinAros uses Microsoft Virtual PC

Now WinAros uses the free Microsoft Virtual PC 2004 instead of QEMU. The package contains a preinstalled HD Image with Aros.
Microsoft Virtual PC can be dowloaded free here

More info here: http://amidevcpp.amiga-world.de/WinAros. php


    The Postmortem of Sumea(Digital Chocolate)'s Tower Bloxx 01/08/2006 Show New
The Postmortem of Sumea(Digital Chocolate)

Tower Bloxx is an incledibly addictive game developed by the veteran finnish studio Sumea (now added to Digital Chocolate). The postmortem of this game can be found on Gamasutra, as it's a very interesting read for mobile developers (me for example :)). It's pleasant to see a non license game. Tower Bloxx is original and fun to play

More info here: http://www.gamasutra.com/features/200607 07/ranki_01.shtml


    Amiga demo videos from YouTube.com 29/07/2006 Show New
Amiga demo videos from YouTube.com


Sanity - Interference
Limited Edition Deus Ex Machina
LSD - Jesus on E's
Kefrens - Desert Dream
Sanity - Arte
Batman Group - Batman Vuelve
Spaceballs - State Of the Art
Spaceballs - 9 fingers
The Black Lotus - Silkcut
Sanity - Roots 2.0
Andromeda - Decaying Paradise
Ozone - Smokebomb
Potion - Planet Potion


    Euskal encounter 14 27/07/2006 Show New
Euskal encounter 14

This year's euskal party is over. Here are some winners:

Open 4Kb Compo: polarfield by Fuzzion
Open Demo Compo: tokio by xplsv
Open Intro Compo: Q by Ham/SFL

More info here: /zener/scene/down/euskal14.txt


    LocoRoco, the new PSP hit, a flash like game 24/07/2006 Show New
LocoRoco, the new PSP hit, a flash like game

A simple colourful 2D game, full of nice smiling creatures. With your blob you must eat the red plants as you go to the exit of the level. Each plant adds another blob to the collective, which can be splitted into several blobs to get trought obstacles.
The developer Tsutomo Kouno admitted that he had toyed with the idea of using 3D visuals, but ultimately changed his mind. The reason: he wanted the game to smile at the player.
Free demo at LocoRoco website!

More info here: http://www.locoroco.com


    Amiga games videos from google 22/07/2006 Show New
Amiga games videos from google


Cannon Fodder - Intro
Batman The Movie - Longplay
Guldkorn Expressen - Longplay
Golden Axe - Longplay
Rainbow Islands - Longplay
Beach Volley - Longplay
Toki - Level 1
Aladdin - Level 1
Back To The Future 3 - Longplay
Shadow Of The Beast 2 - Longplay
Test Drive - Longplay
Monster Business - Longplay
Turrican II - Level 1
Battle Squadron - Longplay
Apidya - Longplay
Wolfchild - Level 1


    Microjocs releases San Fermines 2006 19/07/2006 Show New
Microjocs releases San Fermines 2006

The festival of San Fermín is a deeply-rooted celebration held annually in the city of Pamplona (Navarre), in northern Spain. Its most famous event is the encierro, the running of the bulls, and this game it's about running away from them! You can choose one of three characters available in this funny addcitive game.

More info here: http://www.aecomo.org/content.asp?Conten tTypeID=2&ContentID=5091&CatTypeID=2&Cat ID=262


    A Glimpse Inside the Cell Processor 13/07/2006 Show New
A Glimpse Inside the Cell Processor

An introduction article about the Cell Processor, the one inside all Sony's playstation 3 consoles. It's an insanely complex chip with about 250 million transistors (Pentium 4 has 125 million) that runs at more than 4GHz. According to IBM it can complete 256 billion floating-point operations every second.

More info here: http://www.gamasutra.com/features/200607 13/turley_01.shtml


    Why software is bad and what we can do to fix it 09/07/2006 Show New
Why software is bad and what we can do to fix it

Interesting lecture about the approach to software programming. The problem is not bad planning or bad programming, it's the software approach based on Turing's machine. The author gives a solution based on how integrared circuits work

More info here: http://www.rebelscience.org/Cosas/Reliab ility.htm


    Parallel-Split Shadow Maps for Large-scale Virtual Environments 09/07/2006 Show New
Parallel-Split Shadow Maps for Large-scale Virtual Environments

To avoid shadow mapping aliasing errors Parallel-Split Shadow Maps (PSSMs) scheme splits the view frustum into different parts by using the planes parallel to the view plane and then generates multiple smaller shadow maps for the split parts.

More info here: http://appsrv.cse.cuhk.edu.hk/~fzhang/ps sm_vrcia/


    Mobile Game: Microjocs releases MoviFutbolin, the pocket foosball 11/06/2006 Show New
Mobile Game: Microjocs releases MoviFutbolin, the pocket foosball

Foosball, a game very well-known in Spain, usually played in pubs. Choose your formation and play against seven different opponents and show them who's the best. Submit you score to the global ranking and get to the top one. Also know as MoviFoosball/HandyKicker/Matraquilhos/TableFootball.

More info here: /zener/works/movifutbolin/index.html


    Flow in games thesis (Still waiting for Spore) 06/06/2006 Show New
Flow in games thesis (Still waiting for Spore)

FlOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms to the abyss. As part of Jenova Chen's thesis research, flOw inherits an embedded design of active DDA (dynamic difficulty adjustment), players with differing skill levels can intuitively customize their experiences in the zone and enjoy the game at their own pace. 'Addicting' is the most common word its fans use to describe it.

More info here: http://www.jenovachen.com/flowingames/fl owing.htm


    A/NES v1.01 beta1 released! 06/06/2006 Show New
A/NES v1.01 beta1 released!

A/NES is a Nintendo Entertainment System emulator for AmigaOS. Not updated during 7 years, now the author has bought a new Amiga 1200 and is coding A/NES again. And he has released a new version that supports FDS emulation.

More info here: http://www.anes.se/


    Another World high resolution collectors edition 27/05/2006 Show New
Another World high resolution collectors edition

Eric Chahi, the man behind the awesome Another World game has setup this web where you can buy the Collectors Edition in hi-res for 7 Euros. The web also feature some interesting items about Another World and its author. Another World making off

More info here: http://www.anotherworld.fr/anotherworld_ uk/index.htm


    Amiga version of Snow bross! 27/05/2006 Show New
Amiga version of Snow bross!

A great game done in 1991 by Ocean but never published... until now. I really like this type of game, very very funny. Pierre Adane began coding the game as soon as Pang was completed. Download it from the web below.

More info here: http://murakami.free.fr/


    PC Game: Warcrushers 22/05/2006 Show New
PC Game: Warcrushers

Realtime strategy game in medieval age. Guide your troops to victory in a campaign made of 8 stages. Gather money, recruit new soldiers and crush your enemies in the battlefield. At last you can download the finished game, enjoy it! :)

More info here: /zener/works/warcrushers/index.html


    Amiga Reunification Project 17/05/2006 Show New
Amiga Reunification Project

I've found on the Internet this project from Gunnar which starts with the Arcade Games Construction Kit and a hardware named EFIKA. Anybody interested will receive an EFIKA development system and will be rewarded for finished games.

More info here: http://bbrv.blogspot.com/2006/05/amiga-r eunification-project_14.html


    The death of OpenGL? 10/05/2006 Show New
The death of OpenGL?

Silicon Graphics, the incredible shrinking workstation maker, has filed for Chapter 11 bankruptcy. Bad news for the OpenGl standard, knowing that Windows Vista will diminish the OpenGl presence in the OS as much as possible.

More info here: http://www.theregister.co.uk/2006/05/08/ silicon_graphics_chapter_11/


    The Making Of Shadow Of The Colossus 06/05/2006 Show New
The Making Of Shadow Of The Colossus

Chat with the delelopers of the acclaimed PS2 game. Fumito Ueda master piece takes the PS2 hardware to its limits. In the interview the team explains how they archieved the complex shadow and motion blur routines that appear in the game.

More info here: http://edusworld.org/ew/ficheros/2006/pa ginasWeb/making_of_sotc.html


    Orcs&Elves, the new turn based game from John Carmack 03/05/2006 Show New
Orcs&Elves, the new turn based game from John Carmack

Orcs & Elves will be set in a fantastic medieval world, and is inspired in John Carmack's first computer adventure games. He seems very happy with the final results of the game: 'I am really looking forward to the response to Orcs&Elves, because I think it is one of the best product evolutions I have been involved in.'
The game is being developed by id Software and Fountainhead Entertainment.

More info here: http://www.armadilloaerospace.com/n.x/jo hnc/Recent%20Updates


    Javier Arevalo UPC Videogame conference slides 27/04/2006 Show New
Javier Arevalo UPC Videogame conference slides

Slides (in Spanish) from a conference I assisted last month in Barcelona Informatic Faculty about Videogame Developing. Javier Arevalo is Jare^Iguana, and now is working for PyroStudios where he has taken part of the Commandos and Praetorians series

More info here: scene/down/UPC2006-DesarrolloDeVideojueg os.ppt


    M-Play: First Mobile Gaming Controller 25/04/2006 Show New
M-Play: First Mobile Gaming Controller

For 49$ you can have attach a gamepad on your mobile handset. M-PLAY features many improvements on existing controllers currently on the market, but its biggest advantage is the universally compatible technology that enables usage with most cell phone models.

More info here: http://www.mobilechaos.net/nfmplay.asp


    Breakpoint party 2006 results and releases 17/04/2006 Show New
Breakpoint party 2006 results and releases

All Breakpoint 2006 releases (Amiga/C64/PC) are now available for download. Breakpoint 2006 results

More info here: http://breakpoint.untergrund.net/downloa d.php?dir=2006/


    AmiRevival 2006 on 29th July 15/04/2006 Show New
AmiRevival 2006 on 29th July

Scunthorpe Amiga Group have announced their 2006 show. The event will take place on Saturday 29th July at the Kingsway Centre in Scunthorpe (UK)
In the show there will be multiple A1s running OS4 pre-release 4, Pegasos, and classic amigas. Sensible Soccer and StuntCarRacer competitions are also a highlight.

More info here: http://www.amirevival.com


    Tips to be a Game Programmer 15/04/2006 Show New
Tips to be a Game Programmer

An article in Gamasutra about the Right Stuff for a Game Programmer:
Team Attitude: Selflessness and dedication to the team
Self-starters: Do not need constant supervision
Follow-through: The ability to see tasks through to the end
Communication: Communicating well with others
Responsibility: Taking responsibility for what you have done or what you are supposed to do

More info here: http://www.gamasutra.com/features/200604 07/mencher_01.shtml


    AmigaOS 4.0 SDK available for download 12/04/2006 Show New
AmigaOS 4.0 SDK available for download

Hyperion Entertainment is proud to announce the availability of the Software Development Kit Version 51.22 for the AmigaOS 4.0 Developer Pre-Release.

The new SDK features the new gcc 4.0.2 compiler toolchain as well as updated header files for AmigaOS 4.0 Pre-Release update 4.


More info here: http://www.hyperion-entertainment.biz:80 80/amiga


    Jurassic Pack #15 released! 10/04/2006 Show New
Jurassic Pack #15 released!

The demoscene magazine Jurassic Pack has been updated and JP#15 is available to download. The magazine needs supports from all sceners so write to them now :)

More info here: http://jurassicpack.de/Main.htm


    Now hosting AmiEmulators Web! 05/04/2006 Show New
Now hosting AmiEmulators Web!

Now the collection of emulators (including sources) done by Juan Antonio Gomez are available in this site.

AmiMSX - AmiGameBoy - AmiMasterGear- AmiNES - AmiPCEngine


More info here: /zener/AmiEmulatorsWeb/index.htm


    The Amiga diskmag Eurochart issue 48 is out! 02/04/2006 Show New
The Amiga diskmag Eurochart issue 48 is out!

After 2 years and 2 months another issue of the biggest, longest running chartmag of the Amiga scene is out. Now it's a cross-platform magazine since there are out 6 platform versions.

More info here: http://www.eurochart.dk/


    Free mobile Sudoku from Greenstreet software 02/04/2006 Show New
Free mobile Sudoku from Greenstreet software

Mobile Su Doku Classic is downloadable completely free from www.m-sudoku.com/sudoku.jar by typing this into the mobile phone.

It will work on most modern mobiles with a WAP/Java enabled colour screen, including most popular models from Motorola, Samsung, Sony, Nokia and many others.


    Vertex Displacement Mapping using openGL Shading Language 29/03/2006 Show New
Vertex Displacement Mapping using openGL Shading Language

A tutorial to implement displacement mapping with GLSL. Displacement mapping is a technique allowing to deform a polygonal mesh using a texture (displacement map) in order to add surface detail.

More info here: http://www.ozone3d.net/tutorials/vertex_ displacement_mapping.php


    The Mobies: Wireless Gaming Awards 28/03/2006 Show New
The Mobies: Wireless Gaming Awards

The Mobies are the industry's only awards recognizing excellence in mobile entertainment innovation, design, and technical achievement.

Winners will be announced at the 2005 Mobie Award Show to be held at CTIA WIRELESS 2006.

More info here: http://www.gamespot.com/2006/mobies/


    The Hot 100 Game Developers 23/03/2006 Show New
The Hot 100 Game Developers

The names and bios of the 100 game developers Next-Gen.Biz believe are the most influential in shaping the 2006 game industry.

More info here: http://www.next-gen.biz/index.php?option =com_content&task=view&id=2523&Itemid=2


    Interview with the Ancient Empires II (Glu mobile) Team 22/03/2006 Show New
Interview with the Ancient Empires II (Glu mobile) Team

An interesting interview of Mobile Game Faqs. On asking about Ancient Empires AI the developers answered: 'I have had some comments from people here that the AI plays just like I do, which is a nice compliment! When balancing the AI you will normally end up having it make decisions similar to those you would will make as a player. However, it's important to make sure that AI decisions don't always follow the same path. Trying to make the AI as context sensitive as [...] making sure that units will actually try to accomplish the goals set for them in a level.'

More info here: http://www.mobilegamefaqs.com/newsstory. php?id=182


    Nokia: The Next Generation of Mobile Gaming 21/03/2006 Show New
Nokia: The Next Generation of Mobile Gaming

'The mobile games industry isn't about dumping console games onto handsets' Nokia explained, adding that some of the most successful developers are using the unique properties of phones to create experiences that are impossible anywhere else. But on top of new gameplay, the entire platform needs to evolve. We need ease of searching, access, purchase, playability/value, sharing (multiplayer), and managing content, according to Nokia, and they hope to be the ones to achieve this.

More info here: http://www.gamasutra.com/features/200603 20/sheffield_01.shtml


    Mitch Lasky: The Future of Mobile Gaming and its Enemies 21/03/2006 Show New
Mitch Lasky: The Future of Mobile Gaming and its Enemies

Lasky gave out a list of the enemies that we all must rise up against for the mobile game market to grow. What these basically boil down to are the carriers; he cites a 'lack of competitive messages on the carrier level' for the stagnation of content delivery. The problems involve an antiquated downloading process and an overload of what Lasky describes as 'bad games'.

More info here: http://www.gamasutra.com/features/200603 20/cifaldi_01.html


    No Playstation3(PS3) in shops until November 16/03/2006 Show New
No Playstation3(PS3) in shops until November

The Playstation 3 console launch has been delayed until November 2006 due to some delays with BlueRay technology. Developers still dosen't have the final machine specifications, which is not the best way to work on games. The good news for Europeans is that PS3 will be launched worldwide.

More info here: http://www.pcvsconsole.com/news.php?nid= 3150


    Will Wright's Spore game, maybe the best of all... 13/03/2006 Show New
Will Wright

Wright looked to the demo scene coders, used to generate data demos, for his procedural Universe. 'I just found this incredibly exciting' Wright confesses, describing the kinds of work that he saw come out of the demo scene. A presentation of Spore was done at last year's GDC. Nothing will be the same again.

Watch the video . Screenshots and comments

More info here: http://www.spore.com/


    Mobile Game: LMA Manager 2006 (Microjocs/Jamdat/Codemasters) 03/03/2006 Show New
Mobile Game: LMA Manager 2006 (Microjocs/Jamdat/Codemasters)

LMA Manager 2006, the mobile version of the popular football management console title, gives mobile gamers the opportunity to act as a top manager.

Credits:
    Code: Carlos Carrasco, Carlos Peris and David Rodríguez
    GFX: Raul Durán
    Music: Jordi Gutiérrez

What press said:
4 of 5 stars- MovilLife (Spain)


    3GSM World Congress in Barcelona 13/02/2006 Show New
3GSM World Congress in Barcelona

This year, the world's premier mobile event is making 3GSM World Congress history with record breaking pre-registrations. 962 companies have signed up as exhibitors, showcasing their last mobile products, services and solutions - a massive 40% increase from last year! 50,000 visitors are also expected in Barcelona.

More info here: http://www.3gsmworldcongress.com/


    intEnt GamePlayer: Tao brings the next level of mobile gaming 08/02/2006 Show New
intEnt GamePlayer: Tao brings the next level of mobile gaming

Tao Group announces availability of the intent GamePlayer, a high-performance, portable platform that delivers console-quality gaming to mobile devices. It brings native-level performance, in a portable format that leverages the full benefits of the underlying hardware.

More info here: http://tao-group.com/main.php?id=693&pag eid=594713.php&temptype=t7&pagename=Pres s%20Releases&pageid1=919365.php


    Demonstration of the 'Minimig' Amiga FPGA prototype on Feb 18th 06/02/2006 Show New
Demonstration of the

Demonstration will take place on the meeting of the dutch HCC Commodore user group in Maarssen
Minimig is an A500 compatible Amiga in which the 3 custom chip Agnus, Denise and Paula are implemented in a single FGPA. (Field Programmable Gate Array, a reprogrammable logic chip) For now, Minimig is constructed as 3 experimental circuit boards, but the final goal is to create a real motherboard that can run most of the available Amiga 500 software. Software is loaded by means of an MMC memory card filled with ADF files.

More info here: http://commodore-gg.hobby.nl/feb18.htm


    New Korean gaming handheld: Cenix GMP-M6 29/01/2006 Show New
New Korean gaming handheld: Cenix GMP-M6

The GMP-M6 measures 90 x 13 x 45.5 mm and weighs just 55g. Fully charged, the system gets approx. 6 hours of video/game play, and 20 hours of music playback on its 3.7V Li-polymer battery. A 1GB model which comes in either black or white will cost $193 USD.

More info here: http://www.techeblog.com/index.php/tech- gadget/cenix-gmp-m6-gaming-system


    John Carmack's cell phone adventures: DoomRPG 18/01/2006 Show New
John Carmack

I knew mobile phones aren't the most handy platform for game development...now John Carmack also knows it. Doom RPG is a good mobile game, not real time, not real 3D. All is explained in Carmack's blog.

More info here: http://www.armadilloaerospace.com/n.x/jo hnc/recent%20updates/archive?news_id=295


    Joel Spolsky, software genius thoughts 18/01/2006 Show New
Joel Spolsky, software <i>genius</i> thoughts

An interesting article about contracting many bad&cheap programmers or a few&outstanding programmers...

(English) Hitting the High Notes
(Spanish) Alcanzando las notas altas

More info here: http://www.joelonsoftware.com


    An Overview of Microsoft's Direct3D 10 API by Jack Hoxley 14/01/2006 Show New
An Overview of Microsoft

From a gamedev article written by Jack Hoxley. Full article on the link below.
'With Direct3D 10 we have a new programmable unit – giving three in total: Vertex Shaders (VS), Geometry Shaders (GS) and Pixel Shaders (PS).[...]'
'The Direct3D 10 pipeline should allow for not only a wider class of algorithms (neural networks and physics on a GPU…) and improved performance (single pass cube map rendering) but it should allow application developers to offload more work.[...]'

More info here: http://www.gamedev.net/reference/program ming/features/d3d10overview/


    Commodore Combo: Commodore returns as a handheld 14/01/2006 Show New
Commodore Combo: Commodore returns as a handheld

Commodore Combo is a portable GPS/NAV/MP3/MP4/CE handheld device based on a Windows CE platform, and contains a 20GB internal hard drive for storing media. Some of that media apparently includes games; the Combo will ship with 5 game titles pre-loaded, and 90 more available for download

More info here: http://www.theinquirer.net/?article=2876 2


    Desert Racing of BarDos: AGA racing game 14/01/2006 Show New
Desert Racing of BarDos: AGA racing game

'Desert Racing of BarDos is a racing game that you have never seen on the Amiga before. Use different components for your car depending on your money, drive through amazing animated landscapes and bring your AGA Amiga to boil. In the single or multiplayer modes you'll not only have the possibilty of tuning the performance but also other things.....'
To play Desert Racing of Bardos your Amiga has to be equipped with an AGA chipset or a graphicsboard. A 68030/33 is minimum. 1,5MB ChipRAM and 32 MB FastRAM are the requirements but more is always better.

More info here: http://www.apc-tcp.de/support/0020e.html


    Ami-DevCpp: Development Win Tool for AmigaOS, AROS, MorphOS 14/01/2006 Show New
Ami-DevCpp: Development Win Tool for AmigaOS, AROS, MorphOS

AmiDevCpp is a Integrated Cross Platform Development Environment for Windows, that helps you to comfortable develop C/C++ Applications for the AmigaOS (m68k), AmigaOS4 (PPC), MorphOS(PPC) and for AROS (i686). In the best case, you can just select another Compilerset and compile the same program for different Platforms.

More info here: http://amidev.kilu.net/index.php


    Happy new year to all 01/01/2006 Show New
Happy new year to all

I wish everyone a good 2006


    I Hyperion Entertainment Q&A Chat: Download the log 29/12/2005 Show New
I Hyperion Entertainment Q&A Chat: Download the log

Yesterday I connected to IRC and attended to a Q&A chat with Hyperion-entertainment, the people behind AmigaOS 4.0 (and beyond). The chat log can be download on the link below. Some news they revealed are:
-They are waiting more hardware to be available to release OS4.0
-Beta update in January which includes Petunia(JIT 68k emulator)
-Multicore in mind for AmigaOS 4.1
-AmigaOS runs on an existing PDA at last

More info here: amiga/hyperion.html


    Jurassic Pack site updated! 26/12/2005 Show New
Jurassic Pack site updated!

The demoscene magazine Jurassic Pack has been updated and JP#14 is available to download. You can view some selected articles online but the best is to download the magazine and read it on Amiga (or UAE).

More info here: http://jurassicpack.de/Main.htm


    Indigo, platform game not released is now online 25/12/2005 Show New
Indigo, platform game not released is now online

This game was due to be released by Psygnosis in September 1993 but never came out. Indigo was originally born between 1991 and 1993 by Stephan Belin for the Atari ST, including the original concept, code, graphics, music and sound. Dominico Manfredi did the Amiga port. To download it click here

More info here: http://www.stephanebelin.com/indigo/indi go.htm


    Press play on tape: Cannon Fodder played using game controllers 24/12/2005 Show New
Press play on tape: Cannon Fodder played using game controllers

At the 'Copenhagen Retro Concert' on November 5th 2005 PRESS PLAY ON TAPE performed the title tune for the game Cannon Fodder using game controllers to trigger the samples from the Amiga MOD version of this tune.
To pull this off they used PlayStation/GameCube/Xbox USB adapters and connecting these to a PC running a Java program to convert button presses into MIDI.

More info here: http://www.pressplayontape.com/?pid=cann onfodder


    AmigaOS4.0 Memory Allocation: 'slab allocator' aka 'object cache' 18/12/2005 Show New
AmigaOS4.0 Memory Allocation:

The AmigaOS4.0 memory architecture is based on the 'slab allocator' system or 'object cache'. In essence, the slab allocator only allocates objects of a single size, allocating these in larger batches (slabs) from the low-level page allocator. These slabs are then divided up into buffers of the required size, and kept within a list in the slab allocator.

More info here: http://www.hyperion-entertainment.com/


    Amiga Forever 2005 13/12/2005 Show New
Amiga Forever 2005

A new version of Amiga Forever has been released. Now with more games, demos and tools. It can be run under Windows or booted from OS 1.x to 3.x from the CD using a Linux UAE version. The Premium Edition of Amiga Forever contains more than five hours of video footage on two DVDs.

More info here: http://www.amigaforever.com


    Mobile Game: Club Football 2006 (Microjocs/Jamdat/Codemasters) 07/12/2005 Show New
Mobile Game: Club Football 2006 (Microjocs/Jamdat/Codemasters)

The sequel to Codemaster's football brand is here. The new football engine has a bunch of new features and is more playable. You can play the superleague with the best 16 european teams or play the domestic league of your country. There are specific versions for FCBarcelona, Chelsea, Arsenal, Liverpool, Milan, Juventus, Bayern de Munich, Hamburger SV, Rangers and Celtic.

Credits:
     Programming: Carlos Peris and David Rodríguez
     GFX: Raul Durán
     Music: Jordi Gutiérrez

What press said:
'the best above all is the playability: changing the player you control is easy and the passes are accurate'
4 of 5 - MovilLife (Spain)

More info here: http://www.jamdat.com


    Amiga Tool: JoyTest 1.0b 07/12/2005 Show New
Amiga Tool: JoyTest 1.0b

With all the old joysticks and joypads we have in classic Amigas is hard to know if they are still working correctly. Joytest let you know if the Amiga notices the button push or if the button it's not working. It's CD32 compatible, so you can test CD32 gamepads too. I've included the source code in Blitz Basic (it uses few code lines).

More info here: /zener/works/joytest/joytest.lha


    Xbox 360 launched in Europe 02/12/2005 Show New
Xbox 360 launched in Europe

Microsoft has about 300,000 of its new Xbox 360s available for the European launch.
The price of Xbox 360 is around 400€ and the price of games between 60€ and 70€.
Some units overheat and crash and apparently what’s causing these overheating Xbox 360 crashes isn’t the Xbox itself, but rather that monstrous power supply. Fast fix for that on the next link.

More info here: http://www.engadget.com/entry/1234000560 069617/


    Microsoft free development tools 27/11/2005 Show New
Microsoft free development tools

Microsoft is giving away free one year licenses for some of their best development software including:

Visual Web Developer 2005 Express Edition
SQL Server 2005 Express Edition
Visual Basic 2005 Express Edition
Visual C# 2005 Express Edition
Visual C 2005 Express Edition
Visual J# 2005 Express Edition

More info here: http://msdn.microsoft.com/


    Most Violent Games List 27/11/2005 Show New
Most Violent Games List

1 - Resident Evil 4.
2 - Grand Theft Auto: San Andreas.
3 - God of War.
4 - Narc.
5 - Killer 7.
6 - The Warriors.
7 - 50 Cent: Bulletproof.
8 - Crime Life: Gang Wars.
9 - Condemned: Criminal Origins.
10- True Crime: New York City.


    Square-Enix goes mobile: Final Fantasy VII Snowboarding 20/11/2005 Show New
Square-Enix goes mobile: Final Fantasy VII Snowboarding

We can take again the role of Cloud in a 3D mobile. But not in a RPG game but a snowboarding game.
Another remarkable Square 3D game is Musashi Mobile Samurai which has an interesting website.

More info here: http://www.sqexm.com/games.php?id=3&navi d=2


    Official site of AmigaOS 4.0 has been released 01/11/2005 Show New
Official site of AmigaOS 4.0 has been released

Hyperion Entertainment has released a dedicated site about the upcoming Amiga OS 4.0 for PowerPC CPU's.

'We at Hyperion Entertainment VOF have created a central resource for the community of AmigaOS4.0 users and clients, both present and future. We will shortly be expanding this website to include downloads, a developers area, an FAQ and more features that we hope you will find both useful and informative.'

More info here: http://www.hyperion-entertainment.com/


    Mobile Game: Lord Of The Rings: Legends (Microjocs & Jamdat) 23/10/2005 Show New
Mobile Game: Lord Of The Rings: Legends (Microjocs & Jamdat)

Yeah! It's Lord of The Rings, the latest game I've programmed. You can play with Frodo, Aragorn, Legolas and Eowin. Travel from the Shire to Mount Doom through the Mines of Moria and the plains of Rohan. Fight against the Uruk-hais in Helm's Deep and save Frodo from the Nazgul on Weathertop. Follow Gollum to Mordor crossing the Death Marshes and climbing the stairs of Cirith Ungol to the Shelob's Lair. Cast the ring into the cracks of Doom and save the Middle Earth from Sauron!

Credits:
     Design & GFX: Jordi Palomé
     Programming: Carlos Peris
     Music: Jordi Gutiérrez
     QA Manager: Xavi Espejo
     Published by Jamdat and developed by Microjocs.

What press said:

'An accurate production that captures the magic of the original to provide unforgettable playing moments'
95% Score - PlayStation 2 Magazine (Spain)
'Best of the best' - móvilJuegos (Spain)

More info here: /zener/works/lotrlegends/index.html


    Mobile Games 2005 18/10/2005 Show New
Mobile Games 2005

'C5's Mobile Games 2005 will unite operators, games developers and publishers, handset manufacturers and application and software providers in a highly interactive environment to explore the latest technologies and business models. Join us at Mobile Games 2005 to meet the industry's giants and innovators.'

Thursday, October 20, 2005 to Friday, October 21, 2005 Crowne Plaza Madrid City Centre, Madrid, Spain

More info here: https://www.c5-online.com/dynamic/page82 7.aspx


    GP2X: the alternative handheld 10/10/2005 Show New
GP2X: the alternative handheld

The GP32 successor has a Linux operating system. It can run emulators, play DivX, and even it can play Quake. It will be very easily to develop on GP2X and the SDK is totally free. It's powered by two 200Mhz CPU's with 64MB of RAM. And it's also cheaper than other handhelds around here...

More info here: http://www.gbax.com/indexgp2x.html


    Codename: 3Dnaus 09/10/2005 Show New
Codename: 3Dnaus

New project I begin to learn C# and DirectX 9.x. It will be a 3D Battle game set in a close future.


    Sony PSP 2.0 Hacked! 03/10/2005 Show New
Sony PSP 2.0 Hacked!

Sony's PlayStation Portable 2.0 firmware has now been exploited and the proof of concept has been released. Now it's just a matter of time before homebrew for the 2.0 starts appearing. These are good news for PSP scene!


    Magazine: Amiga Point Of View 23/09/2005 Show New
Magazine: Amiga Point Of View

Recently I have discovered this amiga retro magazine in PDF format. Actually there are two issues of the magazine online, witch features very interesting contents such as articles about comic games, Team17 or Bullfrog.
APOV: Issue 1 link
APOV: Issue 2 link

More info here: http://apov.abime.net/


    Lemonade - The Ultimate Amiga Gaming Frontend 18/09/2005 Show New
Lemonade - The Ultimate Amiga Gaming Frontend

Lemonade is a front-end program for WinUAE that allows you to browse a fully comprehensive database of Amiga games and play them at the click of a button. There are many different options that can be changed to make the program more tuned to your needs and the program intends to be easy-to-use whilst giving a fully integrated package for every Amiga fan.

More info here: http://www.lemonamiga.com/lemonade/previ ew/


    Mr Beanbag!: Sonic like game 11/09/2005 Show New
Mr Beanbag!: Sonic like game

Mr Beanbag is a fast-paced platform adventure for AGA Amigas (A1200/A4000 or a recent emulator). Dash through more than 40 levels spanning 10 distinct zones to rescue Mr Fizzy Pop from the evil Count Gazpacho!

Classic Jump'n'run game, well programmed and I think the programmer is a girl... amazing. Demo available.

More info here: http://www.glastonbridge.co.uk/mrbeanbag /


    Bcn party'101 07/09/2005 Show New
Bcn party

6th encounter of youth audio-visual creative programmers

November 4th-5th-6th 2005
Casinet d'Hostafrancs - Barcelona (Spain)

More info here: http://www.bcnparty.org


    Wild flying demo 05/09/2005 Show New
Wild flying demo

Wild Flying Demo (Dead Dreams) is a project by PUSH entertainment. The game is on hold since 2002 and they released this demo now just to show what PUSH made and what is possible to do on classic Amiga hardware for fun.

After playing the game, I can say it's a mixture of Stunt Runner and the Stardust wormhole bonus stage.

More info here: http://www.push-entertainment.com/


    PSP UAE v0.31 27/08/2005 Show New
PSP UAE v0.31

PSP-UAE is a port of the UAE Amiga emulator to the Sony PSP. You'll need a v1.0 or v1.50 firmware to run it.

More info here: http://psp-news.dcemu.co.uk/pspuae.shtml


    Amiga Turns 20 23/07/2005 Show New
Amiga Turns 20

20 years ago on July 23rd the Commodore Amiga was unveiled at the Lincoln Centre in New York.

AmiGBG 2005 report and Global Amiga Celebration here

More info here: http://www.amiga.com


    PC Game: Ninegods PFC 10/04/2005 Show New
PC Game: Ninegods PFC

At last you can download my university project. It's a game with a full 3D fantastic world. Ninegods it's a multiplayer game so you can play with friends. David Rodríguez and me were coders in this project, Elias Lozano and Jordi Palomé were Art Directors of the game.

More info here: works/9gods/index.html


    Bcn party'100 Photos & Results 02/11/2004 Show New
Bcn party

Mat! and Skid from Ozone
Party view
Party view with my girlfriend in the middle
Ham's A1200
Slash robot!
Zener, Ham, Fran and Drareg

Party results

More info here: http://www.bcnparty.org


    Bcn party'100 10/10/2004 Show New
Bcn party


29 October - 1 November 2004
Barcelona (Spain)

More info here: http://www.bcnparty.org


    Mobile Game: Frozen World (Microjocs) 01/09/2004 Show New
Mobile Game: Frozen World (Microjocs)

In year 2023, the entire planet surface is covered with ice. This doom can only be reversed if Corben activates the antartic nuclear reactors. More than 15 thrilling levels and highly addictive gameplay are awaiting you. Available for J2ME devices (Nokia, Siemens, Motorola, TSM), and i-mode (NEC, Mitsubishi, TSM).

More info here: /zener/works/frozenworld/index.html


    Melon cracktros online 06/01/2004 Show New
Melon cracktros online

Melon, the Amiga demo group has upload their cracktros in flash. They have online more than fitfy productions, cracktros included on the most famous amiga games.

More info here: http://www.flashtro.com/


    Free Team 17 games 06/01/2004 Show New
Free Team 17 games

Back 2 the roots has upload three full Team 17 games: Full Contact, Project-X and Superfrog. Full Contact is a beat'em up game, Project-X a shot'em up game and Superfrog a Jump'n'run classic game. Enjoy these games from a legendary Amiga company for free!

More info here: http://www.back2roots.org


    Mobile Game: Football Mobile 2004 (Microjocs) 01/08/2004 Show New
Mobile Game: Football Mobile 2004 (Microjocs)

This game is the first soccer game ever for i-mode compatible handsets. You will be able to feel what Zidane, Raúl and others are experiencing in the Euro 2004 in Portugal. In this football simulation I've made the game engine and player's AI.
What press said: 'A big surprise, comparable to the one that once was ISS Pro on the console world.' Playstation2 magazine (Spain)


    Mobile Game: NeonRacer (Microjocs) 01/03/2004 Show New
Mobile Game: NeonRacer (Microjocs)

Neon Racer is the first multiplayer game developed by Microjocs Mobile for Terraplay's Multiplayer platform. This futuristic racing game was presented at the Games Developers Conference that was hold at the Sun Microsystems booth.
     Programming: Carlos Peris, Carlos Carrasco
     GFX: Jordi Palomé
     Music: Jordi Gutiérrez

More info here: http://www.terraplay.com


    Mobile Game: Poyo's Garden (Microjocs) 06/01/2004 Show New
Mobile Game: Poyo

Our dear Poyo is back with this new adventure. Help Poyo to save the garden creatures throught 15 funny and colorful unique levels. Face many dangers and bring back the greenness of the garden! Available for Nokia and Motorola devices and very soon for other handsets.

More info here: http://www.microjocs.com/games/poyosgard en/poyosgarden.htm


    Amiga Game: Amidonkey Kong 06/01/2004 Show New
Amiga Game: Amidonkey Kong

Amiga remake of the classic Nintendo handheld. Mario has kidnapped you father Donkey Kong and you are the only who can rescue him. Cocodriles, birds and electricity are your opponents. Almost finished, it's now on beta stage.

More info here: works/amidonkey/index.html


    Mobile Game: Movistar Racing (Microjocs) 21/10/2003 Show New
Mobile Game: Movistar Racing (Microjocs)

The official motoracing MoviStar team game is now selling. It has been developed by Microjocs and programmed by me. You can play with MoviStar real motoracers on the championship circuits and also choose the category: 125cc, 250cc and MotoGP. The game modes are Simple Race, Championship and Time attack(like Outrun game).

More info here: http://www.juegos.movistar.es/Comunidade sJuegos/WebCtrl?action=fichagame&mktarea =&mktjuego=movistarracing


    PHP tutorial 14/10/2003 Show New
PHP tutorial

PHP Manual edited by Stig Sæther Bakken and Egon Schmid

You can download the tutorial here


    Emulators by Juan Antonio Gomez aka 007! 14/10/2003 Show New
Emulators by Juan Antonio Gomez aka 007!

MSX - Game Boy - Master System - Game Gear - NES - PC Engine Emulators for Amiga Computers

More info here: /zener/AmiEmulatorsWeb/index.htm


    AmigaOS 4.0 Presentation 03/08/2003 Show New
AmigaOS 4.0 Presentation

Click the link to download the AmigaOs Presentation

More info here: /zener/amiga/AmiWestJPGs.zip


    Mobile Game: RanRan (Microjocs) 15/06/2003 Show New
Mobile Game: RanRan (Microjocs)

Each master has an apprentice, and this is what you are. The training process has just begun, and you will need to impress your master with mighty kicks and powerful punches. Your enemy....a rain of deadly water melons. Available for Nokia and Siemens devices.

More info here: http://www.microjocs.com/games/ranran/ra nran.htm


    Mobile Game: K-Insectors (Microjocs) 05/05/2003 Show New
Mobile Game: K-Insectors (Microjocs)

2003: Our ships attempted to establish communications with the alien world but they destroyed them. We had no choice but to respond with force. The war began.
2024: We suffered severe setbacks. Our defeat is close Our last hope is to strike at the heart of the aliens power, the Queen of Insectors.

More info here: http://www.microjocs.com/games/k-insecto rs/kinsectors.htm


    Microjocs game demos 17/04/2003 Show New
Microjocs game demos

Microjocs game demos added to the games section

More info here: mobile2/games/index.html


    ScummVM 19/02/2003 Show New
ScummVM

LucasArts never released some graphics adventures for Amiga...big mistake. Now you can play all games with scummVM and its Amiga ports: Sam&Max hit the road and Day of the tentacle among others.

More info here: http://people.freenet.de/uweryssel/scumm _en.html


    Amiga Game: Whirlwind 19/02/2003 Show New
Amiga Game: Whirlwind

Beta of a racing game, Wipeout clone. This game is the Waverun sequel. You race against the other ships, there are no rules. It's coded with Blitz Basic 2.

More info here: works/whirlwind/whirlwind.html


    Euskal Party 10 results 18/08/2002 Show New
Euskal Party 10 results

FILES
NAME
TYPE
SIZE
SYSTEM
DESCRIPTION
Results
HTML
55209
*
 Winners from the party's compos.


More info here: http://www.euskal.org


    Ozone: Spanish Demoscene Group 18/08/2002 Show New
Ozone: Spanish Demoscene Group

WORKS
NAME
TYPE
SIZE
SYSTEM
DESCRIPTION
SmokeBomb
ZIP
3167Kb
AMIGA
 Demo, 3rd at Mekka Symphosium 1999
Fetish
ZIP
65501
AMIGA
 64Kb intro.
Trashcan 5 Intro
LHA
890000
AMIGA
 Intro for a spanish disk magazine, Trashcan.
Symbiosis
LHA
59811
AMIGA
 64Kb intro, 2nd at Euskal 6
Proklive
LZX
57264
AMIGA
 64Kb intro, 2nd at Satellite 1998
UFO
LZX
3949252
AMIGA
 Demo, 3rd at Euskal Party 5, 1997
OzonePROpack
LHA
723697
AMIGA
 First works of Ozone demogroup!!!


    Mobile Game: Wrath of Sekhmet (Microjocs) 15/02/2002 Show New
Mobile Game: Wrath of Sekhmet (Microjocs)

Goddess of war, She's a woman with lion head. Sekhmet defended Ra from his enemies, but she went out of control and began to kill people indiscriminately. Ra had to get drunk her with beer and then she fell asleep
...until now!

More info here: http://www.microjocs.com/games/sekhmet/s ekhmet.htm


    Mobile Game: Spitfire (Microjocs) 21/11/2002 Show New
Mobile Game: Spitfire (Microjocs)

The best shoot'em up avaliable for mobile devices. 3 planes to choose, 3 huge stages, 13 enemies, 3 fire power levels. A game that pushes to the limit the capabilities of Siemens M50/MT50 phones. Accion without limits, only the best pilot can be the winner.

More info here: http://www.microjocs.com/games/spitfire/ spitfire.htm


    PC Game add-on: Aliens: The return 02/08/2002 Show New
PC Game add-on: Aliens: The return

Starcraft map based on the Aliens movie.

More info here: projects/aliens/index.html


    PC Game add-on: Alien: The 8th passenger 08/05/2002 Show New
PC Game add-on: Alien: The 8th passenger

Starcraft map based on the Alien movie. Like in the film you have to talk with the computer ship, use the weapons avaliable, activate the self-destroy sequence and go the escape shuttle. Not so easy with and alien chasing you...

More info here: works/alien/alien.html


    PC Tool: Pdetector 02/05/2002 Show New
PC Tool: Pdetector

Searchs for duplicate planet names in VGAPlanets 3.x

More info here: works/pdetector/pdetector.html


    PC Tool: Aliranze 02/05/2002 Show New
PC Tool: Aliranze

Finds alliances between players in VGAPlanets 3.x trn's.

More info here: works/aliranze/index.html


    PC Demo: Redbull Tororojo 06/01/2002 Show New
PC Demo: Redbull Tororojo

Demo for the first creative Redbull competition. A set of realtime animations with digital sculptures made with Redbull cans. The sequence of animations is fortuitous, as the camera movement. Coded in C++ and OpenGL.

More info here: works/tororojo/tororojo.html


    Amiga Intro: Trashcan 5 announcentro 06/01/2001 Show New
Amiga Intro: Trashcan 5 announcentro

Intro for the five issue of Trashcan, a spanish disk magazine. This is an Ozone&Network intro. 100% assembler coding.

More info here: works/trashcan5/trash.html


    Amiga Game: Waverun (Gold) 19/11/2000 Show New
Amiga Game: Waverun (Gold)

Futuristic ship racing game. You have to win in the three circuits and beat the 'invincible' ghost ship. Travel arround the galaxy to race against the best racers. Only the fastest will survive.

More info here: works/waverun/waverun.html


    Amiga Tool: Timofonica 23/03/2000 Show New
Amiga Tool: Timofonica

Program to control modem calls (Outdated)

More info here: works/timofonica/timofonica.html


    Amiga Game: Z DragonBall 02/08/1999 Show New
Amiga Game: Z DragonBall

This is an unfinished but playable fighting game with characters from Dragon Ball series. You can play with Songokuh and Vegeta in 3 scenarios. One of my firsts attempts to code a game on Bliz Basic 2 for the Amiga computer. There is some artwork stuff.

More info here: works/dragonball/index.html


   Last Update:

Webmaster    

HIGHLIGHTS
Some games I worked on
Full list here

2009

2008


2007

UEFA Champions League 2006-2007

2006

LMA Manager 2007

2005



2004