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This is the personal web site of Carlos Peris where you can see my productions: professional and freeware games, technical demos and tools. You can also read news about mobile & wireless devices, demoscene, amiga, games, emulators and programming. I'm currently Technical Manager at Digital Chocolate Barcelona. If you wish to contact me use the following link.

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    XNA news 29/12/2007 Show New
XNA news

XNA Game Studio 2.0 Released, now with Newwork support, tutorials available
New Gamasutra section for XNA games, just starting.
Dream Build Play AI Warm-up Challenge, this contest is focused on Artificial Inteligence. The submission entry period is from December 20, 2007 to January 27, 2008


    Ten Indie or Student Game Competitions 29/12/2007 Show New
Ten Indie or Student Game Competitions

I've seen on www.gamecareerguide.com an article about the 10 Indie & student game competitions that anyone should consider. If you want to enter into the videogame industry, this is your chance.

More info here: http://www.gamecareerguide.com/features/ 476/10_indie_student_game_.php


    A* pathfinding for beginners 16/07/2007 Show New
A* pathfinding for beginners

An easy to understand multilanguage tutorial, which describes the fundamentals of the A* (A-star) pathfinding algorithm.

More info here: http://www.policyalmanac.org/games/aStar Tutorial.htm


    Will Wright speech at SXSW conference 02/04/2007 Show New
Will Wright speech at SXSW conference

Transciption from the Will Wright speech at SXSW conference. Wright spoke about storytelling in games, compared to the one in cinema, and how to alter the linearity of story. He pointed Groundhog Day ('Atrapado en el tiempo' in spanish) as an example of a movie that is like a game, every day is a game restart.

More info here: http://www.3pointd.com/20070313/sxsw-xcr ipt-will-wright-keynote/


    Games Developer Conference 2007 Resources 11/03/2007 Show New
Games Developer Conference 2007 Resources

The Game Developers Conference continues its tradition of facilitating the sharing of ideas and information through out the development community
The sessions from the last GDC are available(most of them) following the next link.

More info here: https://www.cmpevents.com/GD07/a.asp?opt ion=C&V=1&SB=4


    Dice Wars, an example of game design 11/03/2007 Show New
Dice Wars, an example of game design

Dice Wars is a turn based strategy game. Your armies are made of dice, an when you attack you throw is compared to the one from your opponent. Of course, the more dice you have the greater is the chance to win. Be careful, or else you are gonna play it for hours.

More info here: http://www.gamedesign.jp/flash/dice/dice .html


    Game Design: One Button Games 28/02/2007 Show New
Game Design: One Button Games

In this article, one button is the limitation on interaction. Very interesting for designers with a particular interest in the low-level mechanics of basic actions. A button has only two states, pressed and released, but unlimited possibilities.

More info here: http://www.gamasutra.com/features/200506 02/green_01.shtml


    Procedural Content Generation 11/02/2007 Show New
    Implementing dataports 18/11/2006 Show New
    Nero, a game with AI adaptative agents 13/11/2006 Show New
    XNA Game Studio Express Public Beta Released 24/10/2006 Show New
    A Glimpse Inside the Cell Processor 13/07/2006 Show New
    Why software is bad and what we can do to fix it 09/07/2006 Show New
    Parallel-Split Shadow Maps for Large-scale Virtual Environments 09/07/2006 Show New
    Flow in games thesis (Still waiting for Spore) 06/06/2006 Show New
    The Making Of Shadow Of The Colossus 06/05/2006 Show New
    Javier Arevalo UPC Videogame conference slides 27/04/2006 Show New
    Tips to be a Game Programmer 15/04/2006 Show New
    Vertex Displacement Mapping using openGL Shading Language 29/03/2006 Show New
    Joel Spolsky, software genius thoughts 18/01/2006 Show New
    An Overview of Microsoft's Direct3D 10 API by Jack Hoxley 14/01/2006 Show New
    Ami-DevCpp: Development Win Tool for AmigaOS, AROS, MorphOS 14/01/2006 Show New
    AmigaOS4.0 Memory Allocation: 'slab allocator' aka 'object cache' 18/12/2005 Show New
    Microsoft free development tools 27/11/2005 Show New
    PHP tutorial 14/10/2003 Show New

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HIGHLIGHTS
Some games I worked on
Full list here

2009

2008


2007

UEFA Champions League 2006-2007

2006

LMA Manager 2007

2005



2004