Lasky gave out a list of the enemies that we all must rise up against for the mobile game market to grow. What these basically boil down to are the carriers; he cites a 'lack of competitive messages on the carrier level' for the stagnation of content delivery. The problems involve an antiquated downloading process and an overload of what Lasky describes as 'bad games'.
More info here: http://www.gamasutra.com/features/200603 20/cifaldi_01.html