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This is the personal web site of Carlos Peris where you can see my productions: professional and freeware games, technical demos and tools. You can also read news about mobile & wireless devices, demoscene, amiga, games, emulators and programming. I'm currently Technical Manager at Digital Chocolate Barcelona. If you wish to contact me use the following link.

Expand All News Expand All News  
    XNA news 29/12/2007 Show New
    Ten Indie or Student Game Competitions 29/12/2007 Show New
    A* pathfinding for beginners 16/07/2007 Show New
    Will Wright speech at SXSW conference 02/04/2007 Show New
    Games Developer Conference 2007 Resources 11/03/2007 Show New
    Dice Wars, an example of game design 11/03/2007 Show New
    Game Design: One Button Games 28/02/2007 Show New
    Procedural Content Generation 11/02/2007 Show New
    Implementing dataports 18/11/2006 Show New
    Nero, a game with AI adaptative agents 13/11/2006 Show New
    XNA Game Studio Express Public Beta Released 24/10/2006 Show New
    A Glimpse Inside the Cell Processor 13/07/2006 Show New
    Why software is bad and what we can do to fix it 09/07/2006 Show New
    Parallel-Split Shadow Maps for Large-scale Virtual Environments 09/07/2006 Show New
    Flow in games thesis (Still waiting for Spore) 06/06/2006 Show New
    The Making Of Shadow Of The Colossus 06/05/2006 Show New
    Javier Arevalo UPC Videogame conference slides 27/04/2006 Show New
    Tips to be a Game Programmer 15/04/2006 Show New
Tips to be a Game Programmer

An article in Gamasutra about the Right Stuff for a Game Programmer:
Team Attitude: Selflessness and dedication to the team
Self-starters: Do not need constant supervision
Follow-through: The ability to see tasks through to the end
Communication: Communicating well with others
Responsibility: Taking responsibility for what you have done or what you are supposed to do

More info here: http://www.gamasutra.com/features/200604 07/mencher_01.shtml


    Vertex Displacement Mapping using openGL Shading Language 29/03/2006 Show New
    Joel Spolsky, software genius thoughts 18/01/2006 Show New
    An Overview of Microsoft's Direct3D 10 API by Jack Hoxley 14/01/2006 Show New
    Ami-DevCpp: Development Win Tool for AmigaOS, AROS, MorphOS 14/01/2006 Show New
    AmigaOS4.0 Memory Allocation: 'slab allocator' aka 'object cache' 18/12/2005 Show New
    Microsoft free development tools 27/11/2005 Show New
    PHP tutorial 14/10/2003 Show New

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HIGHLIGHTS
Some games I worked on
Full list here

2009

2008


2007

UEFA Champions League 2006-2007

2006

LMA Manager 2007

2005



2004